Indigo, the character to represent my Game Engine The Push To Build "Indigo" Engine. A creature I am calling an Identity, Identities will be an extending feature to the engine for peoples Gamer Profiles. Similar to an avatar from XBL. I know its nothing amazing and the texture is fairly basic, but I'm rather happy with it.…
I did a simple subdivide model (some small topo, UV and shape edits) and re-did the texture (which I kind of improvised on bits). [ame] http://www.youtube.com/watch?v=FcT6Q71ycRc[/ame] 2700 tri 512x Textures (glow and diffuse) keep in mind that the higher poly was just to see how it would look, I will be completely…