I love the look of everything, the player and guns seems very basic though. The environment is brilliant, I could explore it for hours given the chance, if it weren't for some collisions that need smoothing. Sadly I don't have that much experience in modelling, I'm on these forums to work on that. But I have spent many…
Objective: Build a fully playable demo using Unreal Development kit. Time frame: 1 year Part 1 - Planning: Establish game type, art style, objectives, and any other specifics about the game Part 2 - Art: Begin the base component of the artwork, allowing for a "look and feel" for the game Part 3 - Art/Level: Construct the…