thanks! got it fix by deselecting "Surround Polygon". ehh.. I tried using your script but my xsi script abilities are null.. I open the script editor, then paste the script, change to VBScript, then run. But nothing happened. Do I need to be in object selection mode, and not point, edge...polygon? Also how do I create a…
I've looked through the SDK Docs and searched for "Inspect" and I don't even understand or know what is going on when I'm reading through it. I'm not really an expert on scripting. Can you provide a template of a script where you can just insert a keyword like "Symmetrize" to bring up the property window using the…
It was a quick script designed to change the Xray in the camera viewport, not the orthographic ones. I could go through and add in the few lines to toggle it on every viewport if you wanted. (Note: Actually, this also assumes we're talking about the same kind of XRay... what exactly does XRay do in 3DS Max? In XSI you wont…
Hello Cryrid thanks again for your time, yes the push function does exactly what I was looking for. As for the script what I meant by xray is like when you go to "display options" > Xray mode > Screen. I will like to toggle that while modeling in the "user" view if its possible?
Hey Cryrid you are the man! Thanks a lot! I will try to get used to edge connection the way you ve proposed me, and thanks for that script I ll use it now. Have a good one! I guess it does make sense to adjust to XSI workflow rather than using all my max workflow inside XSI.
Is there a selection type in XSI similar to Max when you are in Element mode where you get to select a piece of geometry not welded together from a whole geometry? Is there a script or plug-in out there that can do this kind of selection type in XSI? If so please share. It just saves me a lot of time from selecting the…
I don't think there is anything like that pinch value by default, but subdividing evenly and then scaling the edges apart can still be a quick alternative (plus the previously mentioned magnet-slide option for any shape that isn't a basic cube). It should be just as fast once you get the hang of it, but there is no…