Yo Leo, This is has serious potential to be much greater! The diffuse if crying for a normal map and specular. Areas are looking too muddy to be a 100% diffuse textured model. Pick a more prominent Lightsource and shade this baby up! Is that suppose to be broken netting on her? need to pop it out. ill post a paintover soon…
Thanks a bunch for all the helpful feedback, everyone... I'ma keep working on this. So far I put a bit more love on the shoulder plates and the wrist plates, and desaturated the grey areas to have a bit of a warm/cool color contrast: Also, the diffuse and wireframe: As for a prop, I *have* been working on this weapon for…
Does help alot! that area was bothering me and was never quite sure what to do with it. Yes, it is broken netting. What do you mean by "need to pop out"? With normals or on the diffuse? Thanks :)