yeah i run a sharpen after im done with the spec and everything else. I try to keep the diffuse maps, sort of lack luster when it comes to contrast as well. I get that and sharper details with the specs.
hah nah man thanks for the input, that's why i post. :) i was referencing this little hydrant. this turned into a simple spec and diffuse exercise, that's why i decided to stylize and exaggerate the ref.
Small Update! Still Need to do: .add detail normals .add ceiling, and ceiling windows. .add floor texture .adjust specs and gloss maps .add the globe, banners, chairs and decore .and post process. but here's some progress! looking forward to crits!! :D
looking amazing man, those propaganda posters will break up the tiling heaps i think too. on another note what are your computer specs? my pc would shit itself if i tried to work on models that HP in Max. Might be time for an upgrade
Thanks For the kind words guys! @Poff: Yeah, I think me and you are on the same page LOL i was thinking about vines over the glass. The night shot will definitely be in there, thanks so much dude! @Frump: I know what you mean! :poly136: I just got on doing just that and upping the specs also. Thanks!