Yep cheers for the crit Disting - I will definately add some wear and tear. But it will be very space clean :) Finished texturing the MainBoard - 1024 Diffuse / Normal. Will tweak Spec and create an Emissive map when InEngine. Any crits on the color scheme i have chosen, leave a comment! Update 2moro.
I really like the mainboard. I'm sure it will add nice contrast to your environment. However, I think you would be better off making the blue grayscale and having an alpha channel mask in the diffuse which could be used to multiply a blue color over it. This way you could use a MaterialInstanceConstant to make any color of…
thanks everyone, i will tweak the lighting and overall scene focus to help pop out the "radioactive shadows" moreso. WetWired: Yeh true, this could help. Although i have been reading about how when the bomb in Hiroshima was dropped, sharp shadows of people were left. Of course their bodies becoming dust. So quite the…