Quick update on the start of texturing - heres the base diffuse and justadding in some details - the detailswill be complimented with a normal map pass once finalised - the environ it fits into is a temperate clime - Attachment not found. C and C welcome
Back to the Steam-Brigadier Started to home in and progress the leg straps/webbing and pouches, and to sculpt the trousers into a more organic form - still a way to go and many more straps and details to add. C n C welcome
Speedsculpt using a mesh I made with shadowbox and whos concept is owned by Rebellion Developments Ltd 2010 - the 'Ulysees Pistol' ; to test some techniques out - its still in the blocky barely trimmed stage here but Im only about 30 mins into todays Speed Sculpt - C and C welcome. This is as far as I took the Speed Sculpt…
Hi - heres some of the blocking in for a steampunk character called the Brigadier and his equipment and accessories - I may well dump daily pracitce sculpts in here too - The Tactical Combat Pistol - a secondary weapon with a 2 handed 6 shot mode or standard 2 shot with arm support - The blocking in of the Brigadier - C…
Thanks suburbbum - needless to say I love the pic - Ill have to check that for refs. Quick change of tac for a second - environ piece - a heavily damaged column from a set of ruins - more engravings and damage layers to come... and an update of the TCP pistol - C and C welcome
Thanks Scizz - not quite yet - Ive got a few additions to make yet which rely on the uniform for attachment so Im on hold till thats brought upto speed. Then Im going to take it to ZB for sculpting then come back and see how much more needs adjustments - might give topogun a go on this as Ive not tried it yet. Update on…
Todays Speedsculpt just to lighten the mood - thanks to the original concept artists that created this - ChainsawDroid. Mostly a test of how usefull basemeshs made from ZSphere are - and Im happy to continue using them for some things after this. Then lots of standard brushes, some std some Dam and some my own to carve…