Does anyone know how to create a color variation mask like the ones you can find in UDK for their moss and plant masks? We used RGB masks on one of our projects, but they were to mask out specific parts of objects. The ones I am finding in UDK are more noise based. I'm sure I could create noise in Photoshop and just start…
Thanks a lot for taking the time to post your shading networks and for explaining what you are doing! I have used something similar to what you describe here at work (although I only had to setup the textures, so it's helpful to see how your creating the shading network). What I am actually asking is how they made the…