I can personally see that this might work, if they put up some set rules for how the rating could happen. An obviously one would be if you team kill a teammate once, you could get a light downrate, however if you do it more then once, the bad rating will increase more and more (1*2=2*2=4*2=8*2 ect). And this is not just a…
Steam has a friends list, all they'd have to do is negate these people's votes. Really we have no idea what they have planned so we can't really knock it yet. What we do know is valve was planning a "mentorship" program where skilled players can observe other RANDOM players and give them tips as they play. This is an…
well, let me say this then: "People can sell their own hats in tf2? how are they gonna control that!" In valve's only example they said that the bad guy had to pay full price, that's the normal price, the same price we pay for a game today. Everyone is already there, you can't grief a higher price on someone. I'm highly…
It's an awful idea and I'll tell you why. The only realistic why of judging it would be from other players, but players give you bad rep and report you etc out of spite. A prime example is me playing Street Fighter 4. I'm good at Street Fighter, probably better than any other game, and I beat the majority of people online.…