Thanks ya'll! and thanks ghostscape, you're right I might be missing something but I moved from 2009 to 2012 and I can't seem to get the behavior you're talking about within UnwrapUVW and the Skin modifiers. The idea was just to try and emulate the behavior graphite adds to the Editable Poly tools. Does it work for you?…
Heyo all, I've recently upgraded from max 2009 after sticking with it for a long time and one of the things that became annoying to me during brawl was the lack of a Shift+click edgeloop function for the Unwrap_UVW modifier and Skin modifiers. So I've hacked together something like that, so figured I'd share :)…