The UV conversion script sounds baller but in 2010 and up (I think, whenever they added polyboost as Graphite Modeling Tools) they've had ring, loop, grow-ring and grow-loop selection functions already built in that you can bind to hotkeys. Unlike the ancient shitty loop tool in editable poly, these work on any sub-object…
Heyo all, I've recently upgraded from max 2009 after sticking with it for a long time and one of the things that became annoying to me during brawl was the lack of a Shift+click edgeloop function for the Unwrap_UVW modifier and Skin modifiers. So I've hacked together something like that, so figured I'd share :)…