Im lazy and dont want to retype what I just wrote in that thread so I will quote it here :) The topic started out about what environment artists and level designers do. At Naughty Dog we have a split, with 1 modeling artist and 1 texture artist for a level. Also our texture artists hand paint textures in zbrush over…
Very true, photos are used for brushes/brush patterns im sure. I shouldnt say 100% of everything was totally painted in every aspect as nothing is ever done 100%, 100% of the time. As many have said its not which is better, the end result for your time frame and ascetic look is what is important. The stylized realism look…
This is derived from the Level Design Vs. Env. Artist thread. The topic here is creating textures for realistic art themes. Here's a quote from one of the replies from the above thread to get this discussion going. In my opinion using CGTextures or other libraries is a colossal time saver. Lots of companies - the majority…