Wow where to begin... there is so much to cover its hard getting a post started. There is a lot to learn and quite a few areas to focus on. You listed off a barrage of things that each take years to master so you need to narrow your scope a bit. I think its best if beginners sample a little bit of everything and see what…
They are very different indeed ;) Think of the designer as the guy who makes the "fun" and the level function, whereas the artist comes in behind him and makes it look pretty, and optimize the volume of art content that goes into the space. If you can imagine, in the early stages of production, the designer doesn't really…
For app learning, if you're going to learn 3dsmax, you should rely heavily on the help files and tutorials that come with the program. They're amazing, they taught me everything I ever needed to know and I still use them all the time. I know normally the help files in most applications are a joke but with 3dsmax they are…
I'm in a very similar position - I was just about to post a topic looking for similar advice, but I thought I'd add my questions here instead. I would greatly appreciate some honest advice and opinions, even if it be discouraging. I'd likewise put myself into the "absolute beginner" category, with a background in computer…