Hi yodude! It seems like you're using crazybump to generate your specular map! If so, try using the "texture influence" slider (make sure to paste in your diffuse texture in the diffuse tab first!). You'll find you texture will come out a lot crisper!
i thought about doing it that way, but the workflow i was following wouldnt allow me to do that any easy(i started off from the diffuse texture - which were some reference pictures - tweaked it as i wanted, made the diffuse map and extruded/modelled/detached pieces from it in max). next time i guess ill be going for the…
Can't you just go outside and take a picture of some bricks or Google another brick so you're not excessively tiling it across your texture in that divider section between the two floors? Also, running your diffuse through whatever to get the normals/spec is giving a very poor result that, just by me seeing it, employers…