C++ access. I doubt it means that we will get source code for engine. It means we will get access to all gameplay code as well as possibility to extend engine and editor via custom libraries and plugins, (for those who don't know GamePlay code in CryEngine is written in C++). LUA is just for scripting small things. If my…
This is definitely intriguing, but its going to get nowhere if they don't offer a licence similar to UDK. Their quiet vague comment on the matter obviously shows they probably won't offer an open straight up licence fee/cut like UDK. I'm going to stick to developing with UDK for the next four months then see if they come…
I'd love to work on cryengine because my game requires a open evironment and I could think of better engine than cryis. But the problem is the toolset. IF you compare it to udk it's pretty weak. I hope crytek does somethink about it. Because udk with the particles, anim editor material editor(node based) etc is a real help…