there is no real way to do this the idea is to just stay on the grid in both your 3d package and with your texture flats and try to use parts of 1 flat in multiple props which doesn't mean you need to model everything off from a plane. it is more of a planning thing think of all the props you want in a scene than think…
I just recently watched the 3D Motive modular building tutorialand it seems to make a lot of sense. But to me it also seems to be very limited. The whole part of taking a plane in 3ds max and modeling everything from the plane seems to me to be limited to very basic shapes. For example, I want to make a building that has…