Alright! I got great news! As some of you may know, its impossible to install the xNormals plugin on a portable version of Photoshop CS3. And if your like me, you are often on the go and cant really afford to get a laptop. Last week, I wrote my own cavity map java program so that I can texture when away from my trusty…
Regardless, this kind of map is really useful. Be able to overlay this in photoshop with screen (or use it as a mask) can really help make your edges pop. It reminds me of xNormal's normals -> caity plugin. The problem is, however, that all the edges are coming up as white. The flat areas should be 128 grey, the convex…
The reason ur getting those annoying black lines is because of the way the program inherently works. What it does is it compares each pixel to its 8 other neighboring pixels. So, when ur on the very edge of a surface (like a sphere), it stands to reason that there will be an equal or larger number of pixels outside of the…
A cavity map is a black and white image representing the areas on a high resolution mesh which are more recessed than the same areas on a low resolution mesh (think cracks, pores or wrinkles) black typically represents the recessed areas while white represents the raised ones. A Ambient Occlusion map is a map which can…