Thanks bugo. Are you still going to talk about your techniques for rock sculpting you use? You mentioned you used masking? How did that help your rock sculpts? :)
Just a quick sculpt I did to test out some of the techniques listed in this thread. Thanks to all that contributed. I found this information to be incredibly helpful. I started with a base made from boxes in max and followed with a remesh all in zbrush to get things started. In the future when sculpting rock formations or…
SOOO Great! I had all setup for capturing a video, and then when I noticed at the end of sculpting I didn't capture anything of the process... Still I wanted to show what I promised, some other time I will capture the way I sculpted this, of course doing another one :(
That's awfully vague, did you redownload and and make sure it wasn't corrupted? On a totally shameless plug and all, but related with Rock Sculpting, I'm trying my hand at Golem making, in this thread: http://www.polycount.com/forum/showthread.php?t=84411 Anyone care to help me out in anatomy based rock sculpting?
Any technique suggestions for sculpting this type of rock formation? :poly127: http://www.zamaanonline.com/images/Zhangjiajie%20National%20Forest%20Park,%20China%202010.jpeg
Well, simple, it reprojects the level you are using to the last higher level you had. So per say you sculpted a lot on the high level, then you want to come to the lowest, smooth where you want to have less distortion and press the reproject higher subdiv tool, then it projects the low you have on your latest higher…