'I'm a CG artist!' if they don't get what that means, they usually ask, and once a simple definition of a CG artist is established, the jump to 'Working on videogames' is a very small one.
CG artist is not a bad term to use. I might use that in the future. I've used the words "3D modelling" before, but that just raises more questions than it answers. :poly105:
If I want to sound impressive, "I'm the senior environmental artist at a company that designs military simulation software and home theater games." And then it usually ends up like "you know Call of Duty? Well, we make stuff like that, only specifically for the military to train with." Computer graphics artist, or digital…
hahah... man dont take it bad is just a personal opinion, I just got tired of the "artist" word thats all... heard it too often in the cg industry for whatever position you are doing...and it sort of lost its value for me... ironic thing is the the people I consider "real" artists as a whole, I never heard them saying hey…
It's all about using references that everyone will know. If you use any technical terms you're going to lose the average person. The second you talk about polys you might as well be talking about string theory. I once took it upon myself to explain what a normal map was to someone who was willing to listen I even showed…