Seconded. When I was in the Marines, having my M16 look like that IDF one would have gotten me written up and all liberty taken away for . . . you know, forever. I never heard of it happening, but we also were always threatened that mistreatment of our rifles was an offense we could be court-marshaled for. I used the same…
learn to observe. your texture makes itself after. block out your materials first. just use flat colors on your diffuse, spec, and gloss to get your base colors and highlights looking the same as your reference. look at LOTS of reference pictures and figure out what looks cool and pull from there. there are plenty of great…
Holy crap, that is one worn-down rifle. I think that if my M-16 has ever looked like that I would have been summarily executed. Just to build on what Gauss is saying, what's really gonna sell your texture is the specular map. Using his example above, the un-worn areas where the finish is still applied should be much darker…
If I were you i'd start with a flat, basic color as the base, and then work up the wear and detail from there.. yours almost looks like you started with a cloud filter on a grey color :P looking at that soldier's M4 from that distance... the only real noticeable wear is on the edges near the clip, top of the gun,…