Ahh thanks for that I forgot you guys set that up. So far it hasn't been suggested other than "quicktime support". So I submitted it and the response has been the typical response when the issue is raised "do these hack fix work around things, that really don't work, oh and don't expect it to work as needed out of the box"…
Yea that's a great video and matches my experience with it. The realistic lighting is really accurate to the point when I'm laying out the lighting for an environment I'm not rendering the scene after every tweak, it's saving a bunch of time. As for the skinned mesh deformation speed, for me there is a slight noticeable…