I work from 8 till 6pm... i could just work 8 hrs. but i like to put that extra time since people request lead attention during core hrs often. During crunch, the latest i have been here is till 9.30pm... so that is a 13 hr day. not bad for once in a while.. or closing to the end of the project. Anyways. where i used to…
40-45 hrs a week. I might come in on the weekend for 4-6 hrs during crunch, but that's it man. Luckily the art teams I've been in have been well managed, so we didn't really experience any crunches.
I'm fortunate that I've worked on 2 titles now and not yet had a crunch. Sometimes I'll work extra to add something to the game though. Normally I work 40 hrs/week, maybe 55 when on a personal crunch.
First company was 40 hr weeks with no crunch and a good amount of goofing around. I worked there for about 2 years. Current company I've been working at for 9 months, 40 hour weeks, but a lot more serious, just started a crunch of 10 hr days. In Texas you get half time overtime for certain job designations, including…
hahaha some people just go nuts over "free stutt" as compensation. Perfect example. Ghandi in clone high asks a question to the extreme blue on the ingredients of the drink and the media says, "Excellent quesiton! here, have a tshirt." and ghandi replies. "AWESOME! That totally answered my question!" Anyways, if that is…