Average 45 hours/wk over the last 10 years or so. 40 hours a week punctuated by 50-60 hour weeks for milestones or some stupid demo or other. I'll echo the sentiment that you don't get bonuses these days. Most studios do give you comp time so it can work out.
This is just out of curiosity, I am estimating around 60 hours non crunch time. It could be a present, or past company, you don't need to post the names either. With that being said how many hours do you work a week typically? This is a supplemental post to my other thread if any of you read that Breaking into the…
It varies :) AT my studio crunch is happening right now and I've been working at least 60+ hour weeks for the past two to three weeks. Advice for staying up late...electronic music lol Some people like to listen along and go for the ride and kinda pumps everyone up :) I recently had a friend not from my studio who worked 3…
This thread is very informative and gets rid of some anxiety I have been having about the game industry. My fiance and I are to be married next year in May which is right after I am done with my classes. I have often worried about the 60-100 hour standard strain would put on a new marriage but now that I have a better idea…