Wow confrontational. I guess I can only think of one project where I have really maxed out using 24 gigs and that was working with large number of objects in reactor - but breaking 12 gigs isn't that hard with a big mechanical sub-d scene open in max and zbrush open for detailing. In order to keep things running triple…
I wouldn't do overclocking on the machine you do your work on unless it came from a builder overclocked with a warranty. As far as the RAM goes, you can do 1600Mhz with your current mobo. A low latency RAM stick will be faster during a lot of read/write operations. To get the triple channel, you'll have to go with 6 or 12…
I have 24 gigs and I semi regularly use all of it (or close to). It was pretty cheap and its nice to be able to do very detailed sub-d work without worrying about streaming video in a browser or listening to music. I had 12 before and that was very good but the prices on ddr3 dropped so much a few months ago that I grabbed…
i'm getting 24-35ºC with a i7 2600k @ 3.8ghz with a noctua cooler (running videos, music, web browser, photoshop and modo). With a good cpu cooler you can low a few ºC, but those temps are normal. My ati 5770 reaches almost 70ºC in extreme games. The heat can be a serious problem in summer if you don't have AC. Where i…
look i'm idling max and zbrush at the same time! Photoshop is open so that I could paste the frame grab and I normally view references in bridge. Again, the times when I have used the most ram have been running large numbers of objects in reactor- not when idling max. Anyway, I never advocated that the OP get 24 gigs. Not…