Love the sci fi scene, what was your general workflow for texturing all of that? I always wonder how with few texture details it can look so beautiful, is the diffuse just a plain colour and the spec has all the details? thanks!
Thanks everyone! @shotgun: I think you are mistaking the Zest UDK scene with dm_zest. Although they share the same name and textures they are totally different works! @snow: I plan on doing a writeup about that environment as well so I'll get more in-depth later. But most of the wall and ceiling pieces were created with…