Ok! Calling this done. Thanks for the help guys. Still tons of things I could fix, but can't stand the sight of it anymore. And the whole idea is to get a few finished pieces, so I'm calling it ^^ Here's two screen grabs from Maya viewport. 9216 Tris 2048*2048 Textures - diffuse, normal, specular (with reflectivity in…
This demon guy is looking really good, but he also looks kind of naked and lacking in detail. I think just adding some variation to the diffuse and spec could go a long way. Here's an example of what you could do to add some color variation: Also consider giving him a bit of hair on his chest and arms. That will help break…