So I have made some changes to the scene and kinda feel I'm getting there. I went back and redid the walls from scratch now with a more drayed clay/mud like structure (seen those in a bunch of photos from areas around the world but mostly in the middle east area) I also added a hint of vegetation and some rubble beneath…
Updated the mesh, normal map and diffuse a tad bit on this one, it has gone from 2 340 tris to 1 662 tris . Now I'm gonna start figuring out what to do next, thinking I'll might do that Anti-Tank weapon... Cheers!
3Dvlad, thanks a lot for the critique, I thought i post this pic with the environment to get a better picture of the ambiance, mood and lighting ( even though i can't stand the look of those lo-res ugly walls :) ). I had the same lights for the individual pics of the crate so that might contribute to the bright looking…
Okey doodes... ParoXum, I scaled them up slightly they are not very big in reality though so bare that in mind, it's not like the good ol'bazookas back in the day. I can understand some of the stuff you are pointing out. I thought I would add some story by adding the tire marks as if some one dropped all this equipment and…