you are probably working in a restricted work space, probably at work. You have not been granted total admin rights, so you need to run 3dsMax as admin in order for MaxScriptManager to install properly. It requires access to the registry in order to associate the MZP filetype to MaxScriptManager. ;)
I think there is some issue with your path structure. I'm afraid I can't help you debug right now. I'd recommend to uninstall it. Can you open MaxScriptManager? Under options you should have an "Uninstall" button. Otherwise let me know and I'll guide you through the steps to uninstall it manually.
I'm not sure I know what you mean. When customizing? Do you mean that there should be a list that specifies what macroscripts belong to which script? That would be a good idea! Yes, that might be possible. I believe I fixed that for version 0.3 (not out yet). I'll double check though. ha ha, no problem. This is definitely…
Thanks! As a matter of fact I already had that feature implemented, but I had to drop it since I rewrote the script too many times. But that feature is definitely in my to-do list. ;) And I'm glad you like the UI, it also went through a lot of iterations. It's actually inspired by the new 3dsMax 2012 graphite tools :)…
Ok, I recompiled the exe a couple of weeks ago with a bunch of fixes. If it's not fixed in the next version let me know. Yes! I actually started implementing this, but I completely dropped it for now, since it's such a big feature. I still need to polish the inner workings of MaxScriptManager and the way it handles MZP…
[img2=center]http://dl.dropbox.com/u/3715555/MSM.jpg[/img2] MAXScriptManager is a 3dsMax script that will will help users and developers get/push their scripts easily. It will hopefully streamline the process of downloading, updating and installing scripts. I've been working on this for quite a while, but only recently…