Yeah her punch is a bit soggy. I'll tighten those keys up a bit when I get home. Good idea about offsetting the arms... though I'm not sure how I'd set that up. The only control on the big arms is the position, from the elbow down everything is tied to the biped so I don't have to key two sets of arms. Some kind of script…
Sweet. ^^ Well I'd just have them as a different entity not controlled by the other character ;P Better to animate it frame by frame then leaning on a script to do it for ya. Most control that way. Then again, I'm not a scripter at all so I usually do stuff like that the most tedious way possible. ^^ I watched the clip a…