Thanks Cyrid, never seen all these tutorials in a handy collection like this before. Great link! m4dcow, I always come across different types of displacement maps. Can you make details in zbrush and put a displacement material on them instead of normal? Anyone have any tutorial links where displacement maps are exported…
I've been discussing this on another forum but curious what people think here. So if you want to create a libary of zbrushed details such as bullet holes/dents etc that can be overlayed in your PSDs is this method considered unprofessional? I always seem to get odd results with this but apparently adding a R128,G128,B255…