I'm not going to create a rock just to unwrap it and I don't have any examples sitting in front of me, if you wanted to post the mesh I could show you how I would stitch the pieces together to reduce the seams. But really it shouldn't matter how many seams you have when it comes to seam errors. even with a lot more seams…
Hi, I also have a similar question. Trying to work out the best solution and even though I've read this thread I still can't quite work it out. In my pic it seems method 1 is the way to go and it's similar to what passerby went with in the end to get it right? Only my 2 islands are stuck together. Problem is that it…
@elementrix ya i will experiment with different rock shapes. that one isn't a sculpt it was made using the displace modifier and several image maps. @Mark Dygert i originally had 1 seam but it gave me some pretty stretched results. and density that sucked. could you provide some examples of how a similar object was done.