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TITLE: Final Rush Environment Concepts CLIENT: STRIKE GAMES (c) 2011 PROJECT: Final Rush DESCRIPTION: We were asked to develop environment concepts for the whole level as well as the design for all the tiles.
Mecha Unit - Modeling and Texturing CLIENT: Firepixels (c) 2011 PROJECT: Reboot ARTIST: Guigang Lee Some updates on this mecha unit, which has been taken from the concept art stage to a finished low poly model, and in the next phase it's going to be rigged and animated and made ready to be imported into the game.