What interesting is that both my helmet and body share the same base color. but in this screen shot that is shown below after tweakign my directional light the main leader is lit and the the guy on the right is lit but the middle guy is super dark...
Ok so i imported my space marine meshs along with normal maps and spec maps but when i walk around after building the light maps the models get darker the closer i get to them...they are pretty well lit from far off but get very dark as you get nearer..is this just a product of not lighting the scene properly or does this…