...well, more like skeleton modeling tragic happenstances. As you can tell from the title and my throwaway sentence up above, I'm trying to learn how to model a skeleton bone by bone in an attempt to learn organic modeling. Specifically the human spine, as I thought it'd be a good place to start out at. Seemed simple…
I think the progress you've got going here is good, my advice would be just to keep at it. You obviously have a good handle on modeling, so just keep doing what you're already doing, look at your reference and do the best you can. You can always go back and iterate on pieces later if you aren't satisfied. I think that's…
Doublepost! Okay, I've worked and worked at it, and finally got to a point where I'm actually sorta pleased with the outcome. Dunno if it's anatomically correct or not. Some guy sporting this spine would probably have serious issues for all I know. But it looks realistic enough for a newbie attempt. Once I got the spiny…