Actually, what's interesting with minecraft is that it follows the mainstream receipt more closely than you'd want to think. The big difference between stranded, dwarf fortress and minecraft is a few super big things, since without even arguing we can say that dwarf fortress was and still is the deeper and more…
As stated already, awesome read, truthful and to the point with no agenda. I'm new to game design myself, but my main issue with this article is it sounds like it assumes great games are more an accident than we give good design teams credit for. Lemme use the already referenced example, Minecraft. Was it the product of 10…
I would not call Minecraft a AAA title and I don't think games like Minecraft, DotA or Dwarf Fortress are really what the article is aimed at. I read it as being more for big money publishers like EA, Activision etc, Who reuse IP's because it is two dangerous to give a multi million budgets to a new IP. It would be hard to…
I have just realized that noone has even mentioned the most famous example of a pilot game: Portal. It's funny that it took me so long to realize that Portal fits the bill perfectly; now that I think of it Orange Box's model actually makes sense. Bundling a short game representing a new IP with a more popular title seems…