I'm trying to create breakable models in Maya using Havok but there's little to no mention of it in the documentation for the Havok Tools, just a few 'tutorial scenes' are included that I can't seem to get to work at all. Does anyone know of a good step by step tutorial?
From what I remember and going back a few years, the docs explain stuff pretty well, though I think you have to go find it in the installs folders. IIRC there's some further stuff on the Havok (Dev Access) website?