The HP objects that don't move are too far from the main HP object. :) Sory for my english, but I will try to explain how the explode works: 1. Get the LP object 2. Find its HP buddy - must have the same name, but with prefix for HP objects - for example LP_Body have HP_Body as main HP objects 3. Try to find sub HP objects…
@ZacD, spend some times to read the Help file of RTTAssist and watch the videos on the official site. :) Also, in the first page of this toplic there is a quick tips, maded by CodeFather - one of them - you can use Ctrl+Alt+Shift+LMB over almost evry button, spinner or textfield to open the help file on the exact page. For…
As I said(in one of my previous post) explode, add projection and build pairs work properly only if the boundingboxes of the HP buddys of the LPobject intersect with boundingbox of LP objects. I will use your LP-HP group as example: When script take the LP_ChestBottom, the main HP - wich will be HP_ChestBottom. Then the…