Hello Polycount :) I worked on another female bust. Started from zspheres again and I did not add hair yet as I am not sure what am i doing with this head - I might use it for a full character :) So better, worst? Thanks.
Today i made few adjustments but nothing major and added some pores and bumps to the skin. Also made hair :) I made eyelashes as well but they did not come out good so the shot is without them. I am thinking what should I start tomorrow - full female body or just another bust..... Here is the image and thanks again…
So I am finally doing another female bust study and this time I spent more time on it and it feels like improvement over the last try :) What helped me more than the anatomy books that I have was images that I found online with the planes of the female face :) I got some feedback already and going to fix some little things…
Hey guys I have been practicing some head sculpts lately and for the most part I like how they turn out that is before i start sculpting females :) I just dont understand what am I doing wrong and with tons of reference I still cant tell what is wrong and how do I fix it? Here is the problem one and after that I will post…
I took a step back and listening to all the great advise I got, I went back and moved some parts around. Not a lot it is all very subtle again but i hope it is improvement :) I also started drawing as I was advised and to be honest I am not sure what am I doing :) I have some Loomis books and they feel more helpful now…
Yo m8, that's a big improvement you've got from the first to the second bust. I've noticed you have a tendency to give your characters a jutting chin. Notice how the jaws on all of your characters, at least those we can see from the profile and clearly determine that, have a jutting chin )the jaw is pushed forward). That…