Hi Guys, I managed to rig up my character to my xbox controller, and now he can walk around in my Maya viewport. However, I want to take it a step further by adding animations on top of the normal walking animation. Right now, how the scene is set up: I have 2 clips (idle and walking) running at the same time across the…
..It's probably possible but it's likely to be a horribly dirty hack. Loading and unloading an animation clip on the fly while the timeline is playing sounds pretty nasty to me. I'd guess it'll be laggy at best. Why exactly do you want to do this? If it's to test how animations play together then surely you're not going to…
Yea, it's an interesting thing to have tried to do but possibly not that useful in the long run :P. Starting to set this up in the game engine definitely sounds like a good plan to me. It'll take long enough to get all your animations working nicely in your engine so it's probably worth investing time in that now rather…
Hey Warheart, thanks for the reply! Yeah, you're probably right. I got a little caried away, since i managed to get my controller working inside the maya viewport. I tried getting as much out of it as possible, and got hooked somehow using expressions! :) No noticable lags at this point with the walking and idle animations…