I saw articles on "how to make an animated movie" but not, how to start a "3D Games Company" i saw duke nukem project fail, why did they fail? any website that give info on this subject thanks.
working on Level 2 and 3 a screenshot from our forum edit: I don't have time to answer all posts, really thanks all ! :) ps: it's about time to start a WIP thread for this... so yeah, I will do all your tips considering starting a games company in the future, Bye.
Either start off with a mod, or better yet get familiar with whatever engine you want to use, and get familiar with the basics of every positions, I'd honestly want to be VERY familiar with Art, but also spend a lot of time planning the game, and start off small like a lot are saying. Its really not as easy as it sounds.
Well, you'll need a business plan, a source of funding, a cash flow analysis, ect, ect, but that goes for starting any business. And then you'll need an game concept, that you'll need to develop, or find people that you'll pay to develop it.
Yeah facts that are obvious like start really small as your first project and if it's for money then work on something that you think the market wants. In a way this needs a bit of market research but try to also work on something that you're interested in and mix them together. Like, I'm working on an Iphone game based on…
I'd say get a fancy DBA and start working on mobile game development. For a few reasons. Smart phones are the perfect market for small indie games. Releasing a free game on Android or iOS will result in tons of feedback. A lot of that feedback will be "GAYEST GAME EVAR!!1!" but you'll get some valuable comments as well.