Yep it sounds like render elements is what you're after? Are you rendering to texture/UV or rendering a scene image? If you're trying to get things rendered to textures/UV's then you should be using Render To Texture (shortcut 0) In RTT, if you have Mental Ray set as your render engine, then in Render To Texture Mental Ray…
Hello polycount. I used to use Softimage and for rendering i'd setup passes. one for diff, one for Ambient occlusion. Then then rendering i could render the diff then click a button and softimage would change my scene to be all setup for Ambient Occlusion and I'd click render again. I can't seem to find anything like this…