Hey, I thought id post my WIP for the Little Big Planet sackboy competition at gameartisans.org. Here it is so far. Specs are 1998 tris. 512 diffuse/specular/normal im still doing high poly sculpting. i still need to do the midriff area and inbetween the arms and legs. the texture is just AO with basic colors layed out,…
thats a good idea X-One. I took a compromise and just lessened the intensity of the cloth texture since it was just on a layer in zbrush. i also went back to the original cloth texture which looks more like cloth. I then added the photoshop alpha i used to make the cloth in zbrush as a texture in the diffuse so it has more…