Hey! Yeah, i went with the dynamics after all. Placing stuff with the brush script was annoying course it was buggy. I found an other script that placed the mesh all over a target mesh randomly.But that just made the stones just look flat, and some of them where on the same position, wich look really ugly. And at first i…
you could try something like this: http://vimeo.com/5147726 and then randomising the rotation and scale with a script if things look too uniform? i remember doing the set dressing tutorial video from digital tutors and using a similar method to place rocks on a beach.