You want the conform compound object. It's under compound objects in the create menu. You can't connect vertexes across an edge without cutting the edge. You could try using the slice tool with vertex snap turned on. Or you could insert a vertex on the edge you want to connect across and use regular vertex connect.
- What's the easiest way in 3ds Max to get a similar result to Modo's Push Constraint tool?: http://www.luxology.com/video/view.aspx?id=64 - Does anyone know of a script to connect two vertices (on different polys) without using the cut tool?
- Great. Never heard of it - I'll try it out. - Yeah, was just hoping there might be a little script somewhere to select two vertices and just connect them, cutting across edges. Thanks