oh please, please stop with those <3 .. for starters you need to actually show some progress that you have actually attempted to try. Post some examples of models and rigs and scripts that you have done! nobody is going to give advice on something just because you "want" it. go ask it on your own thread again, not try to…
I find that trying to learn HLSL, scripting etc is a great example of falling down on your face and getting back up. Hell it took me a tonne of failures to get my edge detect shader running but in all those failures, I learned how to apply effect matricies, learned more about UDK's material editor and brushed up on math.…
Personally I like helping others, because I learn new stuff that way myself. I enjoy cracking problems and coming up with creative ways to solve or circumvent them, so if somebody comes to me with a problem I know the answer to, I tell them. And if I don't know the answer, I try to find it and then tell them. Sometimes I…
You raise some great points Kevin. I started learning CG back around 2000 or so and one of the things that attracted me to it was that it was such a challenge. There really weren't much in the way of tutorials unless you count help docs. So everything had to be learned from the ground up. It was a great feeling to finally…
Over at Animation Mentor one Shawn Kelly wrote a quick e-book and one of the first things he goes over is pretty much what you're talking about here Ror... Observe. The first few chapters speaks to character and environment artists just as well as it does animators. It underscores one of their key principles that drives…