Ok, I took a look at your file. The shading issue can be fixed in a few steps: 1. Select the mesh layer that your character is on. 2. Go to the Shader Tree Tab and under the Render Node Delete the "01 - Default (Material)" Node. I think this material is created when importing via FBX from another app. Modo is probably…
Sup folks. I'm having this big problem while learning modo. As you can see in the image, I have half of a model. I want to mirror the other half and work symmetrically like I would in max. I know modo can mirror sides, but it isn't working as I thought it would be. What I want to have is a max-style operation where the…