Well, it isn't painted at all yet. Just getting the model down. Eventually I want it to look like something out of torchlight or WoW. For that sort of style, do you use normals at all? Or is it all just Diffuse and Spec? Would really appreciate some critique on this. it's 548 tris at the moment. That seems pretty high to…
There's no normal mapping in either Torchlight or World of Warcraft. They're diffuse only. Your poly count doesn't seem especially high and the model looks to be pretty efficient. When considering poly counts, think about how close you're going to get to the model with the theoretical in game camera. If there are polys…