You can get the CAT animation system as a plug-in for 2010, but it is fully integrated in 2011. Why do you hate 2011? I just upgraded to it a couple of weeks ago and I love it. The new Slate material editor annoyed the crap out of me, but the old material editor is still there and once I told Max to use it instead of the…
Hi all! I've just completed a set of tutorials covering the creation of a character rig using CAT (Character Animation Toolkit) for use as a SkeletalMesh in UDK. This set of videos takes you thru the entire workflow of creating a rig for a custom character, skinning, animating, and getting it into UDK as a functioning…