Hey I was just wondering if anyone knows any excellent tutorials teaching the process of creating a high poly model and then getting the normal map from it for use with a low poly model? Ideally using mudbox and 3Ds max. Cheers in advance
Here is a good one by Ben Bolton. It's divided into 4 sections. http://cg.tutsplus.com/tutorials/autodesk-3ds-max/next-gen-weapon-creation-day-1-the-high-poly-model/ I learned a lot from it. Good luck :)