This is looking great! I love the imperfections in the fins, the bends in the metal and slight ill regularities you get when fabricating. All those little touches lead to the objects creditability and are oh-so-often over looked by 3D artists. For zero distortion, realistic bending and physics you can use Paul Hormis…
Small update tonight via a shitty render. I have an idea for this model where its hoist plays a small bit in the overall model/presentation. I spent most of my time tonight looking at references for hoists, hooks and chain blocks then quickly did up this render below. Everything thats new from the last WIP shot is very…